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Season 3

The Xindi

     Six weeks into the Delphic Expanse, Captain Archer and his crew learn of a Xindi working at a mining colony, and set out to track him down and gain information about the mysterious antagonistic race.

Anomaly

     Enterprise starts experiencing the effects of spatial distortions pervading the Delphic Expanse, and falls victim to predatory aliens taking advantage of the crippling conditions.

Extinction

     The crew investigates an abandoned Xindi vessel on a jungle planet.

Rajiin

     Captain Archer allows a slave girl named Rajiin to come aboard, who isn’t what she says she is.

Impulse

     While responding to a distress signal, Archer and his away team are attacked by insane zombie-like Vulcans.

Exile

     A telepath contacts Sato to help Enterprise to find the Xindi... for a price.

The Shipment

     Archer, Reed and Major Hayes infiltrate a Xindi-Sloth industrial colony to learn more about the weapon of mass destruction that will be used against Earth.

Twilight

     A spatial distortion leaves Archer unable to form any new long-term memories.

North Star

     Enterprise discovers a settlement of humans living a 19th-century Western lifestyle on a Delphic Expanse planet, so Archer and crew set out to learn how they got there.

Similitude

     After an accident in Engineering leaves Trip mortally injured, Dr. Phlox attempts to save the chief engineer by creating a clone of him to harvest neural tissue from a clone, made from one of Phlox's exotic creatures.

Carpenter Street

     Ex-crewman Daniels, a temporal agent from the future, appears on Enterprise and sends Archer and T'Pol back in time to 2004 Earth, to learn why three Xindi-Reptilians have been detected in the timeline where they're not supposed to be.

Chosen Realm

     A group of religious zealots hijack Enterprise intending to use it against the enemies of their faith.

Proving Ground

     An Andorian ship led by Commander Shran arrives in the Delphic Expanse to help Enterprise hone in on the Xindi superweapon.

Strategem

     Archer finds himself face-to-face with Degra, the designer of the Xindi superweapon, and tries to trick him into revealing its location.

Harbinger

     Enterprise rescues a dying alien from a colossal spatial anomaly, and he refuses to reveal why he was there. Meanwhile, tensions between Reed and Hayes heat up as new training drills begin.

Doctor's Orders

     The fate of Enterprise is in Dr. Phlox's hands as the rest of the crew must be induced into a coma in order to survive a trans-dimensional disturbance.

Hatchery

     Archer goes to the extremes to save a colony of Xindi-Reptilians.

Azati Prime

     Archer confronts the Xindi, while Enterprise is severely damaged by attacking Xindi ships.

Damage

     Enterprise recovers from being damaged, while the Xindi Council begins to break apart.

The Forgotten

     Two Xindi officers offer to stop the deployment of the super-weapon if Archer can provide proof that they have been deceived.

E2

     While using the Xindi corridor system, Enterprise encounters another Enterprise.

The Council

     Archer confronts the Xindi Council.

Countdown

     With help from some Xindi fractions, the Enterprise crew try to stop the deployment of the Xindi super-weapon.

Zero Hour

     With only minutes left, Archer must stop the deployment of the Xindi super-weapons.